Q1.Consider online games and the usefulness of data they may provide.
a. Research online gaming and its associated data and usage.
b. Provide a brief summary of one completed study (not a generic summary) that was conducted using data from online gaming. Includes the type of study, its purpose, and its final conclusions.
c. Based on your research-based knowledge, provide your evaluation on the methods used to analyze the data and its usefulness to the study outcome.
d. Provide an APA formatted reference and a .pdf of the study you discussed.
Note: Paraphrase, cite, and reference per APA.
Q2.(a) Share 6 cited ACADEMIC (not sales-oriented case studies from vendors such as IBM or Deloitte) resources that discuss the application of statistical methods to real world solutions.
(b) Include a simple 2 column grid that identifies the problem and the method to solve
Submit Your Assignment and get professional help from our qualified experts!
assignement 27 was first posted on June 27, 2020 at 7:43 am.
©2019 "Submit Your Assignment". Use of this feed is for personal non-commercial use only. If you are not reading this article in your feed reader, then the site is guilty of copyright infringement. Please contact me at email@example.com